Plugin SDK Version 1.0.1
This guide is intended for Publishers looking to monetize applications developed in Flutter for either iOS or Android platforms.
After this simple integration process, Start.io In-App Ads enables you to reap the benefits of Start.io's In-App monetization products, which maximize the revenue generated by your application. All this profit-making is achieved with minimal effort and minimal interference with your users’ experience.
Supported Platforms
- Android
- iOS
Supported Formats
- Banner
- Interstitial
- Rewarded Video
- Native
Getting Started
Add the following to your pubspec.yaml
file:
dependencies:
startapp_sdk: '<LATEST_VERSION>'
Install the package from the command line:
flutter pub get
Android Specific Setup
Mandatory
Add your App ID to your app's AndroidManifest.xml
file by adding the <meta-data>
tag shown below. You can find your App ID in the Start.io Portal. For android:value
, insert your App ID in quotes, as shown below.
<!-- TODO replace YOUR_APP_ID with actual value -->
<meta-data
android:name="com.startapp.sdk.APPLICATION_ID"
android:value="YOUR_APP_ID" />
"YOUR_APP_ID"
with your own value provided in the developers’ portal.To find your application ID, click on the "My Apps" tab on the left pane and choose the relevant ID from your app list:
Optional
Return Ads are enabled by default. If you want to disable them, add another <meta-data>
tag into AndroidManifest.xml
file.
<!-- TODO Return Ad controlled by the android:value below -->
<meta-data
android:name="com.startapp.sdk.RETURN_ADS_ENABLED"
android:value="false" />
Splash Ads are enabled by default. If you want to disable them, add <provider>
tag into AndroidManifest.xml
file with another <meta-data>
tag nested in that provider as shown below.
<!-- TODO Splash Ad controlled by the android:value below -->
<provider
android:authorities="com.startapp.flutter.sdk.${applicationId}"
android:name="com.startapp.flutter.sdk.StartAppFlutterHelper"
android:exported="false">
<meta-data
android:name="com.startapp.sdk.SPLASH_ADS_ENABLED"
android:value="false" />
</provider>
iOS specific setup
Mandatory
Add your App ID to your app's Info.plist
for key com.startapp.sdk.APPLICATION_ID
You can find your App ID on the Start.io Portal.
<!-- TODO replace YOUR_APP_ID with actual value -->
<key>com.startapp.sdk.APPLICATION_ID</key>
<string>YOUR_APP_ID</string>>
Optional
Return Ads are enabled by default. If you want to disable them, set NO
for com.startapp.sdk.RETURN_ADS_ENABLED
in yourInfo.plist
.
<key>com.startapp.sdk.RETURN_ADS_ENABLED</key>
<false/>
Splash Ads are disabled by default. If you want to enable them, set YES
for com.startapp.sdk.SPLASH_ADS_ENABLED
key in yourInfo.plist
.
<key>com.startapp.sdk.SPLASH_ADS_ENABLED</key>
<true/>
- The Start.IO SDK doesn't contain arm64 slice for iOS simulator. Therefore, if needed, you would be required to modify the relevant settings following the instructions below
In order to build your app for iOS simulator on Apple silicon computer the Excluded Architecturesbuild setting for iOS simulator should contain arm64
. Flutter generates xcconfig file Generated.xcconfig
with EXCLUDED_ARCHS[sdk=iphonesimulator*]=i386
and ignores those settings, specified in podspec file.
Needed Modification settings for arm64 slice for iOS simulator:
- Open the default Xcode workspace in your project by running open ios/Runner.xcworkspace in a terminal window from your Flutter project directory.
- Select Runner project in Project navigator
- Select Runner Target
- Click on Build Settings tab
- Find
Exluded Architectures
- Add
arm64
forAny iOS Simulator SDK
Initializing the Plugin
Get an instance of StartAppSdk
by calling its default constructor. It is safe to call this constructor multiple times - you'll get the same singleton instance.
class _MyAppState extends State < MyApp > {
var startAppSdk = StartAppSdk();
}